Most likely if you, for example, wore a bikini top in the sims, there would be some on-the-fly calculations to determine how the mesh is stretched to your upper torso and chest.Ĭompared to all the other complexity of making that game, that algorithm would be relatively simple (though it may sound complicated). I would be highly shocked if that's how the sims was programmed. Arbitrary restrictions don't belong in sandbox games, IMO. It takes an artist working to make the adjustments, and they are not necessarily trivial. Clothes mapped to one set of polygons will not look good mapped to a frame that was not considered a target during their initial creation. I think this is a good thing, but this undoubtedly took additional time and effort to implement. It probably saved the devs a few lines of code too now that the clothes dont have to do a gender check. I understand why it's a news story but honestly it shouldn't be.